26 Mar 2011

The 'to do' list

Production starts monday, after a fairly successful pitch, currently scoring a nice high 2:1 which i am fairly pleased with (want that 1st even more now). So here's the 'to do' list for monday, and provided i can always get to a computer i will be listing one for each day of production to keep track of what is and isn't getting done.

  • Consider layout and character layout.
  • Line Test - Scene 10, 10.1 - 10.3 (Spear to Plane morphing) 
  • Digital backgrounding in the evening.
  • Discuss with Rachel an idea for scene 11 where plane crashes, and the depth of focus control.
  • 10.3 - consider Birds eye view angle as part of morph sequence (ie introduce a cut in the morph make life easy)
  • Remember to breathe.
  • Character design for Scene 11 - silhouette and detailing.
Sounds like a lot, but seeing as the spear should be no more than 5 frames on loop - then the morph may be a cut now due to an inspirational shot i saw Friday where the plane passed very close up from a birds eye view (thought i might steal that :D)

Character design for Scene 11 is already done, just need to discuss and edit now. Also consider the eye.

Digital backgrounding needs discussing in a technical aspect, what detail and layers to create for clouds and sky in black in white. and how to comp them.

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