60 digital frames running at 16/100th's of a second.
(It's a .gif image, so if it's not running as you see it and it should be obvious, try clicking on it to view)
The quality got a bit sloppy towards the end, but I was experimenting to find how to encourage speed in the drop and also to reduce work in the animation process. Overall I dont think it looks too bad, few more cells in the last couple of animations and it could be fairly smooth.
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